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AI Insights · Timothy · July 2022

Top 5 Ultracasual Games in Finland Q2 2022

Discover the performance trends of the top 5 ultracasual games in Finland during Q2 2022, including weekly downloads, revenue, and active users.

Top 5 Ultracasual Games in Finland Q2 2022

The second quarter of 2022 saw some interesting trends in the ultracasual games market in Finland. Here, we break down the performance of the top 5 ultracasual games, showcasing their weekly downloads, revenue, and active user trends.

Fill The Fridge! by Rollic Games had a remarkable quarter. Weekly downloads showed a significant upward trend, starting at 2.4K at the end of March and peaking at 4.5K in early June. The game also saw a steady increase in weekly revenue, with the highest earnings reaching approximately $78 in late March and maintaining around $55-$60 towards the end of June. Active users grew notably from 7.8K to 11.5K during the quarter.

DIY Joystick from Crazy Labs demonstrated fluctuating performance in terms of downloads and active users. Downloads spiked at 2.9K in mid-April before settling around 1.2K by the end of June. Active users mirrored this trend, peaking at 3.8K in April and stabilizing around 2.4K by the quarter's end.

Bacon – The Game, developed by Philipp Stollenmayer, experienced a downward trend in downloads, starting at 3.4K in late March and dropping to 306 by the end of June. Active users also declined from 8.4K to 6.1K over the same period.

Sponge Art by AI Games FZ saw a mixed quarter. Weekly downloads peaked at 1.1K in early May but later dropped to 526 by the end of June. Active users, however, showed more stability, growing from 1.1K in late March to around 2.6K in mid-June before slightly declining to 2.2K by the end of the quarter. Revenue remained minimal throughout the quarter.

Fidget Toys Trading: 3D Pop It from Freeplay LLC showed consistent performance in terms of downloads and active users. Downloads fluctuated between 600 and 1K, peaking at 1.1K in early June. Active users increased from 2.2K in late March to 3.4K by the end of June. The game also generated modest revenue, with the highest being $15 in mid-June.

These insights into the top 5 ultracasual games in Finland for Q2 2022 highlight the dynamic nature of the mobile gaming market. For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022